The Science Behind Why You Never Really Leave High School

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What has long been a cliché is now gaining scientific evidence: high school never ends. An in-depth piece in New York Magazine explains:

It has long been known, for instance, that male earning potential correlates rather bluntly with height. But it was only in 2004 that a trio of economists thought to burrow a little deeper and discovered, based on a sample of thousands of white men in the U.S. and Britain, that it wasn’t adult height that seemed to affect their subjects’ wages; it was their height at 16. (In other words, two white men measuring five-foot-eleven can have very different earning potential in the same profession, all other demographic markers being equal, just because one of them was shorter at 16.)

You also store your most vivid memories during this time (from ages 15 to 25), which can make traumatic experiences all the more traumatizing.

These are people in a large box without any clear, predetermined way of sorting out status,” says Robert Faris, a sociologist at UC Davis who’s spent a lot of time studying high-school aggression. “There’s no natural connection between them.” Such a situation, in his view, is likely to reward aggression. Absent established hierarchies and power structures (apart from the privileges that naturally accrue from being an upperclassman), kids create them on their own, and what determines those hierarchies is often the crudest common-­denominator stuff—looks, nice clothes, prowess in sports—­rather than the subtleties of personality.

In other words, you are already poised biologically to be deeply impressed by experiences around you at this time while, simultaneously, you form your first sense of identity, and then you’re thrown into a hard, judgmental place. Oof.

The insecurities we form in high school are often the ones we carry with us later, even when those no longer have any basis in reality (if they ever did at all — further in the article they discuss just how skewed teenagers perception of other’s feelings towards them are). 

Read the rest here.

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Keep a No List to Show Time Saved

Rejected designed by Yazmin Alanis from the Noun Project

Rejected designed by Yazmin Alanis from the Noun Project

When you say “no” to something, you’re choosing how to spend your time. Over at her blog, Bobulate, NPR creative director Liz Danzico describes what would happen if we focused on keeping a No List, and the surprising benefits of doing so:

When I say no (e.g., conference talk invites, ‘pick my brain’ invitations, jury solicitations), I immediately add my regret to the No List. I nurture this growing list of no-things, adding category data like dates events would have happened, themes, and date turned down.

Too much yes, I quickly found, is unsustainable and unhealthy. What could I make from no? So I started a list. Instances of saying no… Suddenly, I’m making list of cities not seen, airplanes not embarked, and time saved, rather than time taken away. Several months later, I have a made a substantial something. It’s how I’ve marked time.

To keep a No List means simply writing down any time you say “no” to something. By tracking everything you decline, you are not only saving time by focusing your efforts on the most important things, you’re also refocusing your attention onto the things you’re truly passionate about.

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Open Thread: Do You Involve Customers In Your Creative Process?

Collaborative-Learning designed by Duke Innovation Co-Lab for the Noun Project

Collaborative-Learning designed by Duke Innovation Co-Lab for the Noun Project

That’s right. Clients don’t have to just be on the receiving end of our work. Patrick Hanlon at Inc. explores the ways that clients can become collaborators. He writes:

Today, consumers aren’t just your buyers, they can also be your collaborators. They can help you design, build, promote, and sometimes even distribute your products or services.

He pulls an example from the business world about working with customers at the onset:

First, collaborating with customers during the product innovation and design phase helps marketers understand real need states.  P&G, GE, Yum! brands, and others bring consumers into early stages of design and development.

Hanlon stopped short of really answering the question, so let’s discuss it ourselves. How can we collaborate with our clients to enhance our work and processes? How can we use them to gather invaluable feedback to make sure what we’re doing – whether it is building a product, developing a new service or executing new promotional ideas – is actually effective? How can we then turn clients into fierce ambassadors invested in our work, of which they feel ownership in?

Let us know in the comments what your experience is with customers as collaborators.

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When Is Something “Good Enough” to Ship?

Envelope by Ana María Lora Macias from The Noun Project

Envelope by Ana María Lora Macias from The Noun Project

No one really cares that you’re an overachiever. As creative professionals, we’re seldom satisfied with our output because it’s seldom perfect. But more often than not, good enough is perfect. Head of Creative & Design at HubSpot, Keith Frankel, shared a simple guide to recognizing when a deliverable can be considered “good enough.”

  1. It successfully solves the problem, addresses the need, or conveys the message intended.
  2. It is clearly and distinctly on brand.
  3. The quality of work is consistent with or above the level of previous work.
  4. It has been thoroughly yet objectively scrutinized by other qualified individuals.
  5. The final decision of preference had been left in the hands of the creator.

According to Ayelet Gneezy, Associate Professor at the University of California in San Diego’s Rady School of Management, “You really, really want to keep a promise, and anything beyond that is marginal, if anything…Don’t kill yourself trying to over deliver.”

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James Victore’s Tricks and Treats for Getting Motivated

If you’re struggling to feel motivated, using tricks or treats may be all you need to get the momentum going again. Illustrator James Victore swears by the unique approach to getting unstuck:

The first step of getting motivated: identify the type of motivation problem you’re having. Are you not motivated by the work itself (such as it doesn’t excite you) or are you lacking internal motivation (like a lack of energy because you didn’t sleep well last night)?

Once you know the type of motivation problem you’re having, you can motivate yourself with tricks like forcing yourself to work for one hour by using a stop watch, or promising a co-worker or peer that you’ll get something done in the next 30 minutes. Anything that can “trick” you into getting started on the work.

Alternatively, the treats approach is just that — a literal treat. If you make progress on (or finish) the work, reward yourself with something you’ve been wanting for a long time.

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Maximize Your Post-Conference Experience

Brainbox  designed by Simon Child for the Noun Project

Brainbox designed by Simon Child for the Noun Project

We’ve all been there. Attended an exhilarating conference, met fascinating people and left charged… Only to get back home, feeling overwhelmed, pulled quickly back into our day-to-day, to the point that we don’t follow-up or follow-through to maximize our conference experience.

On Linkedin Pulse, Nedko Nedkov offers strategies for acting on the learning that takes place at conferences. He suggests:

Before you leave the conference there’s two things you need to do. One, is schedule a 30 minutes meeting with your team for the very first day when you arrive back in the office. The second is schedule a one hour slot for yourself either on the very first day or the very next day when you get back.

During the team meeting, Nedkov suggests a conference debrief of what was learned and what’s to come, including any assignments. During your personal one-on-one, he suggests that you go through any conference notes and start identifying to-dos and what’s next.

The intentionality of sharing and considering what you learned and turning that knowledge into action can possibly make the difference between harnessing that electric energy that we feel after an awesome conference and feeling guilty that we did nothing.

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Avoid Failure with a Premortem

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Positive Feedback by Antonieta Gomez from The Noun Project

Projects fail all the time. Rather than wait for an ugly postmortem that often follows, why not try to help avert real failures before they happen by playing devil’s advocate.

In an interview with The McKinsey Quarterly, psychologist Gary Klein advocates for the use of what he calls a “premortem” in the planning phase, a concept he first introduced on HBR:

Before a project starts, we should say, “We’re looking in a crystal ball, and this project has failed; it’s a fiasco. Now, everybody, take two minutes and write down all the reasons why you think the project failed.”

By making it safe for resistors to voice their concerns during the planning phase, you can improve your project’s chance for success.

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Relevant: 5 Evidence-Based Ways to Optimize Your Teamwork

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