When’s the right time to quit a job if it leaves you feeling hopeless, exhausted, or like you’re wasting your time? How do you separate a day-to-day struggle from a larger problem? According to Chris Coleman, there are three clear stages for when it’s a good time to quit. Coleman tells us not only the stages, but also provides questions to ask yourself to see which stage you’re in, over on the CreativeMornings blog:
The turnover rate in creative jobs is much higher than the national average. A lot of this has to do with the “I want it now” mentality. “I deserve it.” “All my friends work at Google.” The moral of the story? Don’t leave until you have done the job. Ask yourself:
[Ask yourself the] question: Is there anyone here who will tell me the truth when I ask for feedback?
- Most bosses hate to give feedback. If you want to know how you’re doing, ask.
- Don’t settle for mamby-pamby answers. You’re looking for specificity and a neutral, open conversation.
- If there’s no one who will tell you the truth, go.
Knowing when it’s time to go and when it’s time to suck it up (because you likely still have a lot left to learn) can be hard. Coleman’s three stages — from competence to judgement and finally to influence — provide us with some nice stepping stones. Best of all: her numerous example questions can help you identify which stage you’re at (and whether you really should call it quits).
Get all of the stages and valuable questions to ask yourself on the CreativeMornings blog.
Web developer Rachel Nabors followed her passion and was a full-time comic book artist. But an unexpected surgery and a lack of health insurance debunked her plans and given her a new outlook on creative work. Now? She believes that “do what you love” is bad advice.
My first love, comics, gives me an edge in this industry. If I’d just gone straight into web development because it seemed like a money-maker, I wouldn’t be half as excited about what I can do or as interesting to others in my field. I and my community are better for the years I spent making comics, even if it wasn’t a successful career choice.
But, if I’d kept “doing what I love” in the industry that didn’t love me back, I would have never realized that there are other, more profitable, things I love.
Rather than telling you to do what you love, I’d like to say this:
Don’t do something you hate for a living.
There is no glory in suffering. Because you can grow to hate something you love if it puts you in a bad position, this advice gives you permission to move on to greener pastures if what you love is making you cry at night. Whatever you love should love you back. And if it’s not working out, it’s ok to find something else to love.
We all have more than one true passion in us — sometimes it just takes time to find it.
Adam Akhtar of Highfive has a great—albeit surprisingly simple—tip to add visual tags to your notebook or moleskin for organizing your notes. All it takes is your notebook and a pen:
The back of your notebook will act like a tag list or index. Every time you create a new entry at the front of the book you’re going to “tag” it [in the back]…
Now you’d go back to the first page where the [note] is and on the exact same line as the…label you just wrote you’d make a little mark on the right edge. You’d make this mark so that even when the notepad was closed the mark would be visible. After repeating this for various [notes] you’d now have various tags visible on the notebooks edge.
The process is very easy to use, and can be paired with other “hacks” for an added organizational boost (like using different colors for different topics). If you still use a physical notebook, this is one approach you’re definitely going to want to consider.
Figure out what you stand for and what you believe in, and use that as your point of difference. In a crowd of designers, how will you stand apart? If you’re guilty of leading with what you do, start with why you do it and articulate that on your materials, website and social channels. Find out where your talents and values meet, and use that to leverage the power of your purpose.
Your “why” is a powerful driving force for your life and career. It provides a common goal that directs your actions and provides the dedication to get there. In addition, passion is contagious. Your excitement will excite others who will want to get involved in what you do. As leadership expert Simon Sinek says, “people don’t buy what you do; they buy why you do it.”
The sooner you share your ideas, the sooner you will find a solution that works for everyone. Try to collaborate with your clients during the design process instead of simply presenting to them at the end. That’s what digital strategist Michelle Campbell learned during the SXSW Interactive Festival:
At agencies, we’ve grown used to spending weeks on one idea only to have it thrown away at the last minute. If we opened up this process to more sharing — among ourselves and our clients — we’d have more time to build and evolve better ideas.
Your clients may not know much about design, but they are experts in their industries. Getting their feedback early on will prevent you from getting attached to an idea that isn’t going to work. Campbell reminds us:
… we often rely on people with the word “creative” in their title for ideas, but we forget that inspiration isn’t taught. It comes from real life, and anyone can bring that to the table.
A recent study found that the average worker loses approximately 80 hours per years as a result of disorganization. That’s nearly two weeks of vacation! When invoices, receipts, contracts. and drafts are piled up everywhere, you’re likely to waste hours shuffling papers from one pile to another.
Ann Gomez of Clear Concept Inc. emphasizes the touch it once principle:
Process each task the first time you touch it.
Triage effectively with Gomez’s one touch rule – as soon as you get it, act on it, delegate it, file it or throw it away. And don’t just stop at paper – this principle easily applies to phone calls, emails and social media notifications.
It’s a simple trick to help you batch your work into scheduled, focus blocks: you won’t open an email until you’re ready to give it your full attention, or you’ll decline to accept your coworker’s rough draft until later when you know you’ll have the time to sit down and do it.
There are two leading problems with the average brainstorming session, as researchers at the Kellogg School of Management explain :
- In a typical six- or eight-person group, three people do 70 percent of the talking.
- Early ideas tend to have disproportionate influence over the rest of the conversation.
One of the researchers (as well as author of Creative Conspiracy: The New Rules of Breakthrough Collaboration), Professor Leigh Thompson, remarks that the dominant people don’t realize that they’re doing most of the talking. “In fact,” she says, “they vehemently argue that meetings are egalitarian.”
The solution to these lop-sided meetings is brainwriting, instead of brainstorming. Thompson describes brainwriting as “the simultaneous written generation of ideas.” She breaks it down the process as such:
Step 1: Write just one sentence each. For the first five or 10 minutes of your next idea-generation meeting, every team member writes down one good idea or one proposed solution on, say, each of a small stack of index cards.
Step 2: Consider the idea, not the source. When the timer goes off, all cards are submitted anonymously and taped or thumbtacked to a wall for the whole team’s consideration.
Step 3: Put it to a blind vote. Team members signal their interest in an idea by marking it with a sticker or a Post-it note. Everyone gets a limited number of stickers and, if done right, the best ideas emerge quickly.