1. A process characterized by early release of a product or idea, and gradual improvement over time in response to continuous feedback. 2. The founding principle behind beta testing and prototypes.
Alexis Madrigal tells us how startups can up the ante by shifting away from free "viral" business models & by having more diverse founders.
By The 99U Team
<br>Speed isn't everything. Nonprofit founder Piya Sorcar (TeachAIDS) describes how measured growth and iteration can benefit startups dealing with sensitive issues.<br>
How did your "creative education" fall short in school? We asked thousands of Twitter followers, Facebook fans and readers to share their answers.
By Behance Team
<br>We don't question random forces in our personal lives or the world around us. But what about in our careers or in business? Why don't we account for unpredictability in these areas?<br>
By Frans Johansson
<br>iPod godfather and ALVA Award-winner Tony Fadell shares incredible insights on how to design, build, and ship disruptive products.<br>
The 2012 ALVA winner gives us an incredible inventor's perspective on the creative process. Plus, behind-the-scenes on the making of the award.
By Jocelyn K. Glei
What makes great ideas happen? Or not happen? We surveyed the creative community to track trends in productivity, priorities, and challenges.
Great things take time. We round up a list of incredible achievements from "Mad Men" to the Brooklyn Bridge to "Born to Run" in recognition of the power of perseverance.
By Carmel Hagen
<br>From a photo sharing app to clothing made from sour milk, we look at the origin stories of eight inventors under 30.<br>
By Todd Anderson